Open Trey2k opened 7 months ago
Hopefully, this issue will be resolved soon
Hopefully, this issue will be resolved soon
I would love to see this resolved too. I feel like it has to be something simple. But github actions take so long to debug and iterate on I haven't spent the time on it yet.
Hey all! Has there been any more word on this? I was just looking at the export templates for Android and saw this 😅
For some reason after updating godot-cpp to the 4.2 branch the android builds are failing. I am unsure if this is due to github runners or godot-cpp its self as of yet. For the time being the have been disabled as I dont have a lot of time to dig into the issue.
The error is it fails to find the ndk clang bin.