Open alexcrichton opened 1 year ago
This is a good point! The intention is to allow i16x8.relaxed_laneselect
to lower to pblendvb
.
I'm not intimately familiar with the motivations, but if the intention is to basically give users a choice of bsl
on AArch64 and pblendvb
on x86_64, then would it make sense to remove the i16x8, i32x4, and i64x2 versions? The current Overview.md
I think is correct for the i8x16 case when pblendvb
is used as an implementation and if the other types use the same lowering on v8 then the other types may not be necessary?
This maybe a bug in the baseline compiler, thanks for flagging. Here's how the optimizing compiler handles it.
Oh! Sorry I naively assumed they'd be similar, should have checked both!
For your link @dtig though if I'm reading that right it's only different in using blendvp{s,d}
for i{32x4,64x2}.relaxed_laneselect
, but for i16x8
it's still using pblendvb
which suffers from this issue?
Oh! Sorry I naively assumed they'd be similar, should have checked both!
This is the right assumption, and should be true in most cases except for where we emit extra instructions because we can't specify register constraints in the baseline compiler. The basic functionality or the variants of the instructions should be the same. Hopefully there aren't many other cases where they don't match like they should. :)
For your link @dtig though if I'm reading that right it's only different in using
blendvp{s,d}
fori{32x4,64x2}.relaxed_laneselect
, but fori16x8
it's still usingpblendvb
which suffers from this issue?
You're correct that I was only responding to the i{32x4,64x2}.relaxed_laneselect bit. Working through the example in the OP, for the case where all the bits are set (deterministic output), everything works as expected, but for the case you outlined, pblendvb
wouldn't work as detailed in the prose spec. It would be simple to massage the mask to only examine the top lane bit for the i16x8 case to adhere to the spec. But from @Maratyszcza message here, maybe the prose may not be indicative of the intent? My interpretation is that the result is only guaranteed for 0x0000 or 0xffff, and for no other values of the mask. I'm fine with either formulation, but we should pick one for consistency.
Think this will get pretty ugly: we will have to special case i16x8, and have it check specifically for 0x0080 to 0x00FF, and return a mix of the top and bottom half. For reference, the spec for relaxed lane select is here: https://www.ngzhian.com/relaxed-simd/core/exec/numerics.html#xref-exec-numerics-op-relaxed-lane-mathrm-relaxed-lane-n-i-1-i-2-i-3
We could change the text as follows: "Relaxed lane selection is deterministic when all bits are set or unset in the mask. Otherwise depending on the host, either only the top bit of a lane is examined, only the top bit of each byte is examined, or all bits are examined (i.e. it becomes a bit select)."
This change would allow using PBLENDVB
for 16-bit laneselect (also allow using PBLENDVB
for other laneselects, but that option is not interesting).
Would it be possibility to drop the i16x8.relaxed_laneselect
intrinsic entirely? If the goal is to get the generated instruction on x86_64 to be pblendvb
then that's already achievable with i8x16.relaxed_laneselect
. If the spec wording is updated to allow i16x8.relaxed_laneselect
to have this implementation then there's no need for the instruction itself as other instructions already generate equivalent lowerings.
I'm not opposed to removing i16x8.relaxed_laneselect
, but it makes the instruction set a bit asymmetrical. Having to explain why we don't have that instruction is also weird:
So maybe we want to change the wording, but keep all instructions, to allow for some implementation wiggle room.
I don't disagree that symmetry is nice, but when it comes to wasm simd I think the ship might have already sailed on that? For example i64x2 unsigned comparisons are not present, there's no extadd_pairwise
for i64x2 outputs, there's no i32x4.narrow_*
, etc. I haven't been intimately involved with SIMD historically but it seems like the instruction set is strongly driven by concrete "what's in hardware and what do people need" motivations rather than symmetrical "let's hope hardware makes this fast" wishes. Given that, at least from my own (possibly naive) perspective, a missing instruction like this is expected and normal. Or, in other words, explaining missing instructions seems like something that's already required and having one more hole seems like it's almost expected rather than rationale to keep something.
Alternatively why not go one step further? If the goal is to get access to pblendvb
on x86_64 why have i{32x4,64x2}.relaxed_laneselect
? If there are concrete use cases which want blendvp{s,d}
it seems reasonable to have them, but if they were themselves purely added for symmetry with i8x16
and the only original goal was pblendvb
then it seems like a possibility is to only have the i8x16 variant.
We should probably discuss this at the next sync, unfortunately I'm OOO that day. (And Marat is also OOO). @penzn will you be around to run the sync this Friday, we should bring this up for discussion.
Okay I just checked, XNNPack has some code (not in production yet) that checks if i32x4.laneselect is implemented using blendvps (i.e. only checks top bit). So it is still useful (e.g. detectsign of floats)
Sorry for the late reply. We should schedule a sync I think.
Back to the main topic, I think there is a process angle to this. Feature has passed into phase 4 pending final spec review, and according to 'phases' doc this should mean that only "minor cosmetic changes should occur". I am not sure where is the line for that, but changing semantics or dropping instructions may be pushing it. This also might be entirely up to the Working Group, who should be in control according to the doc. If we are considering either of the changes we should probably bring this up at a WG meeting.
Personally at least I feel that there should still be room for changes. This proposal is not yet at phase 4, although I understand there was a provisional vote of sorts that everyone was ok with it moving to phase 4 with the spec text in place. It's perhaps worth noting, though, that I discovered this issue after said provisional vote.
I personally feel that this is an issue that was discovered late in the process because this proposal progressed relatively quickly throughout the stages process. I think that's ok, but at the same time I would at least hope that the process won't be wielded in such a way to codify what might otherwise be considered a mistake in the official specification.
Yes, I am also not sure how the provisional status of the vote plays into all of this. I don't think this would stop us making the change if the change is needed - I am just trying to understand what is the 'official' process for it right now.
By the way, there might be a way to fix just the i16x8 lowering. I have an idea, but trying to see if there are better ways to do it, will share it today or tomorrow.
To be super clear, I think it is important to resolve this issue.
To use pblendvb
for i16x8.laneselect
it just needs to be prepended by pcmpgtw
on the mask and all-zeros value: if 16-bit value in the mask is less than zero then corresponding lane would be set to all 1s, which would be sufficient for pblendvb
to pick it up. This adds at least one extra instruction though.
For SSE this would be
xorps xmm0 xmm0
pcmpgtw xmm0 $laneselect_mask
pblendvb $a $b
Two operand blend implicitly uses xmm0
, that's why this pattern only adds one extra instruction. In three operand mode it would probably be two extra operations. Another way I can think of doing this is shift right + or, but that seems to be just a tad longer.
For me I still don't fully understand the motivation for the existence of this instruction. It seems to be like there's three possible motivations, and forgive me for possible erroneously extrapolating here and please correct me if I'm wrong.
v128.bitselect
on some platforms. That's the case for i8x16
, i32x4
, and i64x2
variants of relaxed_laneselect
, or so I assume given a count-the-instructions metric. This isn't at least obviously the case for i16x8
though where v128.bitselect
is a pand + pandn + por
combo. I'll admit though that I know count-the-instructions metrics are not always accurate, so is the combo you're proposing @penzn noticeably better than the v128.bitselect
combo?i16x8
variant when the other variants are present. I mentioned above how I don't personally agree with this, but that's not to say that this argument can't be made. I'm not sure if this symmetry angle has been used to motivation other instructions for example.My personal take is that none of those motivations justify the existence of the instruction, but I recognize I may very well be missing something crucial! (and that I'm just one person and this is a pretty minor issue all things concerned)
At the SIMD sync today notes we decided that a spec text tweak (https://github.com/WebAssembly/relaxed-simd/issues/125#issuecomment-1536472262) will be made, and all instructions kept.
Motivation is to keep the instruction lower optimal (single instruction for all 4 lane select).
Looks like the group is leaning towards changing the spec, though personally would prefer (not super strongly) either removing the operation or changing the lowering, which have more or less the same effect.
The argument in favor of changing semantics is that it would result in lowest instruction count (not exactly single instruction for SEE, but lowest nonetheless). However as you pointed out this allows for implementing everything via pblendvb
eliminating dedicated 32-bit and 64-bit lowerings, which would require another detection step on top of x86 vs Arm to be used correctly (and XNNPACK already does that as @ngzhian pointed out above). My take here is that detection is may not a big deal for 'large volume' users, but can deter the smaller ones, that's why personally I don't like this approach.
- is the combo you're proposing @penzn noticeably better than the
v128.bitselect
combo?
Slightly or about the same. I see where you are going with this, I don't know if there is a restriction anywhere preventing one type of relaxed_laneselect
implemented one as blend and another - as bitselect. This would definitely throw a wrench into how user code would understand what it is getting in this instruction if that is the case.
3. It's a pain to remove instructions at this stage of the proposal. I don't want to diminish the work necessary to remove it or sweep it under the rug, I do think it's a real cost to eat.
Agree, the intention was to go with it if that is necessary. During the discussion we decided that removing is still OK since we are not in phase 4.
Probably also worth mentioning that strict, sign based, laneselect
(aka x86's blend) is useful for vectorization of conditionals like if (a > 0) { b = a; } else { b = c; }
. It can be implemented in a just two instructions on Arm and is friendly towards use in compiler-generated code.
Probably also worth mentioning that strict, sign based,
laneselect
(aka x86's blend) is useful for vectorization of conditionals likeif (a > 0) { b = a; } else { b = c; }
. It can be implemented in a just two instructions on Arm and is friendly towards use in compiler-generated code.
It was proposed as WebAssembly/simd#124, but rejected by the WG.
One more thought.
In my view the tradeoffs of changing to byte-wise select are between these two alternatives:
vs
The tradeoff is really between handicapping three operations, but only sometimes, vs handicapping only one, but always. The effect is hard to quantify ahead of time - in the best case scenario there would be no overhead, but this requires both runtime with the most efficient implementation and application that would do all the testing to detect that. I think in practice the results are going to drift away from this best case scenario and we are probably are not going to be a lot better off than only affecting i16x8
. This is isn't a very strong opinion, as I don't really have a way to measure this in advance.
I don't see why there're tradeoffs at all. The guarantee provided by relaxed laneselect is that if the mask is produced by a SIMD comparison (or boolean operations on results of SIMD comparisons), then bitselect on the mask can be replaced with relaxed laneselect of the corresponding element size. Note that this guarantee works regardless of how relaxed laneselect is implemented - as bitselect, checking top bit of each byte, or checking top bit of each lane - and allows for generation of the optimal single-instruction lowering across all element types on both x86 and ARM.
The guarantee provided by relaxed laneselect is that if the mask is produced by a SIMD comparison (or boolean operations on results of SIMD comparisons), then bitselect on the mask can be replaced with relaxed laneselect of the corresponding element size.
I'm a bit confused, is there an assumption that input mask to laneselect is always the result of element-wise comparsion? Was that the original intention with this operation? I guess this might be the source of misunderstanding :)
In case of mask produced via SIMD compare you are absolutely right - it would always be single instruction, since they the lane values are either all 0's or all 1's. However the comparison isn't necessary for sign-based select if if we are comparing to zero (it would be necessary for 16-bit lanes since there is no such operation though).
I'm a bit confused, is there an assumption that input mask to laneselect is always the result of element-wise comparsion? Was that the original intention with this operation?
The input mask to laneselect doesn't have to be the result of element-wise comparison, but this was the use-case targeted by these instructions.
Removing comparison for sign-based select is essentially a hack. It is made possible by some implementations of the relaxed laneselect, but it is not portable and not the target use-case.
Removing comparison for sign-based select is essentially a hack.
One person's hack might be other person's compiler optimization 😄
In addition to comparison to zero, on x86 it is possible to produce all a[i] < b[i] ? c[i] : d[i]
without compares, just using subtraction and blend ("sign" select), by doing blend (a - b), c, d
, with exception of 16-bit values where comparison is necessary. This is a rather straight-forward strength reduction optimization.
I've check some compilers on this, it sounds like HPC oriented compilers do that (wouldn't vouch for all though).
Edit: On a more conservative note, it should be very easy to detect that a mask to bitselect
came from a compare and lower that bitselect to one of the blend instructions on x86. That would be a completely safe optimization that would produce exactly the same code as this instruction.
What would be the benefit of replacing compare with subtraction? On most microarchitectures, compares and subtractions have exactly the same execution characteristics (latency, throughput, pipe/port use).
Sorry, edited the post above before seeing the reply. You might be right about comparison vs subtraction, let me dig into it a bit more.
On the other hand, just producing a blend for bitselect
when mask is a product of comparison is a reasonable conservative optimization. At first glance it seems like it would produce the same code relaxed laneselect.
I've implemented detecting compare+bitselect in V8 (it is out of date, but can be rebased). Probably some parts of the patch can be improved, but the machinery to detect the case is there and is well within 'limited optimizations' approach proposed as part of original SIMD proposal. Can we replace relaxed laneselect with this kind of optimization?
Currently in https://github.com/WebAssembly/relaxed-simd/issues/17 it's suggested that the x86_64 lowering of the
i16x8.relaxed_laneselect
instruction ispblendvb
, and this appears to be what v8 does today. In https://github.com/WebAssembly/relaxed-simd/pull/115 (plus the currentOverview.md
), however, the english prose for the definition of this instruction is:I don't believe, though, that the
pblendvb
instruction correctly implements these semantics because lane selection mask 0x0080 that's neither 0x0000 or 0xffff and the high bit is zero, meaning that according to the spec the output should be the element in theb
vector. Thepblendvb
instruction works at the byte-level, though, so one byte will be chosen from thea
vector and one will be chosen from theb
vector.I think that this is also an issue with v8's lowering of the
i{32x4,64x2}.relaxed_laneselect
since they all go throughpblendvb
right now, although the suggestion in https://github.com/WebAssembly/relaxed-simd/issues/17 I think would work withblendvp{s,d}
instead.