In sample texture_vertex, when enabling DEPTH_TEST, part of the geometry is "dissolving" to darkness. When disabling DEPTH_TEST the geometry is complete. So it might be the issue within this sample html. Yet I can't find it. Some fresh eyes might be helpful.
In sample
texture_vertex
, when enablingDEPTH_TEST
, part of the geometry is "dissolving" to darkness. When disablingDEPTH_TEST
the geometry is complete. So it might be the issue within this sample html. Yet I can't find it. Some fresh eyes might be helpful.