WebGLSamples / WebGL2Samples

Short and easy to understand samples demonstrating WebGL 2 features
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Fix typo in samples/texture_pixel_store.html #142

Closed sasha240100 closed 7 years ago

CLAassistant commented 7 years ago

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kenrussell commented 7 years ago

Sorry, the code is correct. The entry point is called pixelStorei -- the "i" comes from the OpenGL ES naming convention and means "integer".

sasha240100 commented 7 years ago

@kenrussel Thanks for explaining!