Closed trungtle closed 8 years ago
@shrekshao @pjcozzi Ready for review. I didn't use a query to get the TRANSFORM_FEEDBACK_PRIMITIVES in the 2nd draw pass since WebGL2 can only get the query's result asynchronously. I opted to just hardcoded the VERTEX_COUNT length instead.
@shrekshao do you have any feedback here?
@pjcozzi I push dd9aa10 with updates according to your comments
Looks good. Made a few tweaks in 8ccf5cce65f958d9fdf067961a3c9f50883128bd.
@shrekshao @pjcozzi Ready for review. I didn't use a query to get the TRANSFORM_FEEDBACK_PRIMITIVES in the 2nd draw pass since WebGL2 can only get the query's result asynchronously. I opted to just hardcoded the VERTEX_COUNT length instead.