Closed shrekshao closed 8 years ago
For the GLSL sample(s), I also want to include the new language features such as non-uniform matrices (which I suppose is implicit above).
There are a lot of matrix functions related to non-square matrix. I think I just need to find a scenario to use these functions.
T dFdy(T p); Derivative in y T fwidth(T p); abs (dFdx (p)) + abs (dFdy (p));