Closed computersarecool closed 8 years ago
There's an explanation of how it works here
http://webglsamples.org/aquarium/README.html
It's 8 machines. The only thing synced are view settings and time using websockets
Here's another example program using happyfuntimes and three.js
This just pointed me to (even more) "epic" stuff you've made......So friggin cool.Thanks for providing me stuff to work on!
Thanks for all the work you have contributed to WebGL.
I have been drawn to this Aquarium example for a long time and I have two questions:
A. Could you use a library such as Three.js to make this?
B. My real question is about the general technique:
Is the example playing synched video or is there an actual 3D scene rendered somewhere (like on a server), that each monitor / computer has a "view" into?
I am wondering if it is possible, using Three.js and Websockets, to make a flat canvas looking into a single 3D scene using different computers. That way I could roll a ball in the 3D scene on one computer, and have it roll onto the screen of another.
This last sentence is what I am all about and would love to know if you think I could accomplish this. Thanks