Add an option to globally scale the scene, great for trying different sample sizes / correcting an import size issue.
This involved changing how sample data is passed between the frontend, backend, and simulator. It is now wrapped in a type, rather than a bare array of samples.
Add an option to globally scale the scene, great for trying different sample sizes / correcting an import size issue.
This involved changing how sample data is passed between the frontend, backend, and simulator. It is now wrapped in a type, rather than a bare array of samples.