Open John-Weingardt opened 4 years ago
Further to Issue #25 , all ANA should 'glow' on GoA turn. For potential movement, all squares should glow - green to move - red(?) to attack - if green/red square selected, the unit moves. Destroyed units move to reinforcement box. Confirm/cancel afterwards (#29
May move one square, like king in chess, horizontal, vertical, diagonal. May enter, and destroy, square with INS May not enter square with POP, IED, AIR, LAV, INF, ANA, ANP