Closed KevinfromTJ closed 1 month ago
Sure,
For costs, I just compared GFLOPs and training time with VLTVG. I used 4*A6000 GPUs with the same environment to test the training time required to achieve the best performance on ReferItGame. Btw, I remember VLTVG has less cost than TransVG and QRNet. Results are as below. It is affordable I think.
Model | GFLOPS (G) | Training Time |
---|---|---|
VLTVG | 69.87 | 16 hours |
SegVG | 73.48 | 28 hours |
I wonder if you could share more details about the training cost (GPUs and days)