Open WelehoBRUDER opened 2 years ago
Relates to the previous issue about speed.
Essentially there should be light and heavy armor, with heavy armor providing vastly more armor, but having severe penalties which are mitigated by class, perks and status effects.
Details need to be thought about later.
Relates to the previous issue about speed.
Essentially there should be light and heavy armor, with heavy armor providing vastly more armor, but having severe penalties which are mitigated by class, perks and status effects.
Details need to be thought about later.