Well-known-Game-Studio / wot_a_good_game

WOT: A Good Game - Wotxels; the first of its name
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Mouse Aim #67

Closed finger563 closed 1 year ago

finger563 commented 1 year ago

Is your feature request related to a problem?

Same problem as the aim / movement issue when in combat that was described in #65 - though this solution would allow separate aim/movement even when not in combat (or rather, when nothing is explicitly targeted). Currently this kind of move/aim is only possible with a controller (using the mapped axes for LookUp and LookRight), but it should also support mouse for such input.

Describe the solution you'd like.

  1. Show the mouse all the time and don't lock it
  2. While pressing mouse down the character should look at that location. Should play test and see how well this works for non ranged attacks (where pressing and holding is not used) like swords and such.

Describe alternatives you've considered.

No response

Additional context.

Related to #65