Added portal effect niagara system (sorta like dr strange) for particles swirling around the portal
Added niagara system to the portal actor, and allow instances to override it
Updated portals in the maps
Motivation and Context
Prior to this PR, the player had no way of knowing where portals were or what size they were. Additionally, they were just boring. This PR fixes that 😎
Description
Motivation and Context
Prior to this PR, the player had no way of knowing where portals were or what size they were. Additionally, they were just boring. This PR fixes that 😎
How has this been tested?
Playing the levels in the editor.
Screenshots (if appropriate):
https://github.com/Well-known-Game-Studio/wot_a_good_game/assets/213467/ecd84801-2b9d-44a4-95f3-0023b73dc7c2
Types of changes
Checklist:
Software
.github/workflows/build.yml
file to add my new test to the automated cloud build github action.