Added a BP_BasicWallTool which uses geometry script to allow the user to make a wall with 3d widgets specifying:
Wall size
Cutout Size
Cutout location
As well as specifying materials for the wall, the edges of the wall, and the cutout. Provides some other configuration parameters (booleans) which allow for specifying whether the cutout is surrounded by the edge material, whether each individual edge of the wall uses the edge material, and whether the cutout is filled with the cutout material or removed.
Also updated the fireflies actor to have a billboard sprite for easier selection within the level editor.
Motivation and Context
Simplifies and expedites the process of developing new building components for level design and prototyping.
Description
Added a
BP_BasicWallTool
which uses geometry script to allow the user to make a wall with 3d widgets specifying:As well as specifying materials for the wall, the edges of the wall, and the cutout. Provides some other configuration parameters (booleans) which allow for specifying whether the cutout is surrounded by the edge material, whether each individual edge of the wall uses the edge material, and whether the cutout is filled with the cutout material or removed.
Also updated the fireflies actor to have a billboard sprite for easier selection within the level editor.
Motivation and Context
Simplifies and expedites the process of developing new building components for level design and prototyping.
How has this been tested?
Using the tools in the editor.
Screenshots (if appropriate):
https://github.com/Well-known-Game-Studio/wot_a_good_game/assets/213467/1e3e2120-8080-40a8-aa70-b9502c94bfd0
Types of changes
Checklist:
Software
.github/workflows/build.yml
file to add my new test to the automated cloud build github action.