Open Wenfengcheng opened 5 years ago
Xamarin.iOS UIView frame extension public static class UIView_extensions { /// <summary> /// Get the x. /// </summary> public static nfloat X(this UIView v) { return v.Frame.X; }
Xamarin.iOS UIView frame extension
public static class UIView_extensions { /// <summary> /// Get the x. /// </summary> public static nfloat X(this UIView v) { return v.Frame.X; }
/// <summary> /// Sets the x. /// </summary> public static void SetX(this UIView v, nfloat x) { v.Frame = new CGRect(x, v.Frame.Y, v.Frame.Width, v.Frame.Height); } /// <summary> /// Get the y. /// </summary> public static nfloat Y(this UIView v) { return v.Frame.Y; } /// <summary> /// Sets the y. /// </summary> public static void SetY(this UIView v, nfloat y) { v.Frame = new CGRect(v.Frame.X, y, v.Frame.Width, v.Frame.Height); } /// <summary> /// Get the height. /// </summary> public static nfloat Height(this UIView v) { return v.Frame.Height; } /// <summary> /// Sets the height. /// </summary> public static void SetHeight(this UIView v, nfloat h) { v.SetFrame(v.Frame.X, v.Frame.Y, v.Frame.Width, h); } /// <summary> /// Get the width. /// </summary> public static nfloat Width(this UIView v) { return v.Frame.Width; } /// <summary> /// Sets the width. /// </summary> public static void SetWidth(this UIView v, nfloat w) { v.SetFrame(v.Frame.X, v.Frame.Y, w, v.Frame.Height); } /// <summary> /// Get the center x. /// </summary> public static nfloat CenterX(this UIView v) { return v.Center.X; } /// <summary> /// Sets the center x. /// </summary> public static void SetCenterX(this UIView v, nfloat centerX) { v.Center = new CGPoint(centerX, v.Center.Y); } /// <summary> /// Sets the center y. /// </summary> public static nfloat CenterY(this UIView v) { return v.Center.Y; } /// <summary> /// Sets the center y. /// </summary> public static void SetCenterY(this UIView v, nfloat centerY) { v.Center = new CGPoint(v.Center.Y, centerY); } /// <summary> /// Get the top. /// </summary> public static nfloat Top(this UIView v) { return v.Frame.Y; } /// <summary> /// Sets the top. /// </summary> public static void SetTop(this UIView v, nfloat top) { v.SetY(top); } /// <summary> /// Get the bottom. /// </summary> public static nfloat Bottom(this UIView v) { return v.Frame.Y + v.Frame.Height; } /// <summary> /// Sets the bottom. /// </summary> public static void SetBottom(this UIView v, nfloat bottom) { v.SetTop(bottom - v.Frame.Height); } /// <summary> /// Get the location. /// </summary> public static CGPoint Location(this UIView v) { return v.Frame.Location; } /// <summary> /// Sets the location. /// </summary> /// <param name="location">Location.</param> public static void SetLocation(this UIView v, CGPoint location) { v.Frame = new CGRect(location, v.Frame.Size); } /// <summary> /// Sets the location with x and y. /// </summary> /// <param name="x">The x coordinate.</param> /// <param name="y">The y coordinate.</param> public static void SetLocation(this UIView v, nfloat x, nfloat y) { var location = new CGPoint(x, y); v.SetLocation(location); } /// <summary> /// Get the size. /// </summary> /// <returns>The size.</returns> public static CGSize Size(this UIView v) { return v.Frame.Size; } /// <summary> /// Sets the size. /// </summary> /// <param name="size">Size.</param> public static void SetSize(this UIView v, CGSize size) { v.Frame = new CGRect(v.Frame.Location, size); } /// <summary> /// Sets the size with width and height. /// </summary> /// <param name="width">Width.</param> /// <param name="height">Height.</param> public static void SetSize(this UIView v, nfloat width, nfloat height) { var size = new CGSize(width, height); v.SetSize(size); } /// <summary> /// Sets the frame with rect. /// </summary> /// <param name="rect">Rect.</param> public static void SetFrame(this UIView v, CGRect rect) { v.Frame = rect; } /// <summary> /// Sets the frame with point and size. /// </summary> /// <param name="point">Point.</param> /// <param name="size">Size.</param> public static void SetFrame(this UIView v, CGPoint point, CGSize size) { var rect = new CGRect(point, size); v.Frame = rect; } /// <summary> /// Sets the frame with x, y, width and height. /// </summary> /// <param name="x">The x coordinate.</param> /// <param name="y">The y coordinate.</param> /// <param name="width">Width.</param> /// <param name="height">Height.</param> public static void SetFrame(this UIView v, nfloat x, nfloat y, nfloat width, nfloat height) { var rect = new CGRect(x, y, width, height); v.Frame = rect; } }
https://gist.github.com/DarthRamone/9ac0cba4023697fa904d