Closed infusion closed 5 years ago
Supported by 27da75cc176fc667b07490b8944691b61259c566 . Please set the canvas as WEBGL and init the recorder in this way to use webgl.
function setup() {
createCanvas(200, 200, WEBGL);
recorder = p5Gif.capture({framerate: 60, webgl: true});
}
Hello,
having Webgl support to create gifs would be pretty nice. I think there are not much things needed to add support for it. I hacked a very stupid workaround for the moment, but native support would be much better:
For context, I would like to render pretty gifs of https://www.xarg.org/paper/inverse-kinematics-of-a-stewart-platform/
Thanks Robert