WerWolv / EdiZon_CheatsConfigsAndScripts

The official EdiZon Editor Config and Editor Script repository.
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Config 010076F0049A2000.json doesn't work #24

Closed s1rleblanc closed 5 years ago

s1rleblanc commented 5 years ago

i tried so many times edit Bayonetta save game with 010076F0049A2000.json but it don't "find" my files on edizon, im tried with config on here and the fixed one, but i don't have luck with that.. do i am doing something wrong ???...

s1rleblanc commented 5 years ago

im tried putting this line:

{ "saveFilePaths": [ "" ], "files": "data00", "filetype": "bin",

and the save game file appears!, but the nintendo switch do not response when try read it.

Conan179 commented 5 years ago

Kann man nicht einfach diese Version:

{ "beta": true, "all": [ { "saveFilePaths": [""], "files": "data00", "filetype": "bin", "items": [ { "name": "Halos", "category": "Halos", "intArgs": [2, 4], "strArgs": ["0000", "EF64"], "widget": { "type": "int", "minValue": 0, "maxValue": 9999 } }, { "name": "Compound Green", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF7C"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Compound Yellow", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF78"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Compound Red", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF80"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Green Herb", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF84"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Mega Green Herb", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF88"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Purple_Magic", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF8C"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Mega Purple Magic", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF90"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Bloody Rose", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF94"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Mega Bloody Rose", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF98"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Yellow Moon", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EF9C"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Mega Yellow Moon", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EFA0"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Broken Heart", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EFA4"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Broken Pearl", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EFA8"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Arcade Bullet", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EFAC"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Red Hot Shot", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EFB0"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } }, { "name": "Magic Flute", "category": "Items", "intArgs": [2, 2], "strArgs": ["0000", "EFB4"], "widget": { "type": "int", "minValue": 0, "maxValue": 99 } } ] } ] } Hochladen? Damit klappt es, danke an s1rleblanc.

WerWolv commented 5 years ago

I'll update the config if that posted code works