Closed CrowdfordBot closed 1 year ago
shapechange: you're just splitting hairs and being deliberately facetious
shapechange: it could very obviously work as a modifier, it just wouldn't be exactly the same as our current modifiers, like i said
derpsnorlax: Lol what
derpsnorlax: Why has this all arisen from a role suggestion
huckhuck55: MORE MODS!
☠ Nick ☠: so is this a yes or no?
shapechange: rn it's neither as there's been no vote on it
shapechange: you'd need a gm to want to initialise a vote on it basically
mctsts: What does this add?
☠ Nick ☠: A traitor in each team
mctsts: not sure why we would want that
shapechange: that was my thought too
huckhuck55: Ummm, fun chaos. Betrayal is the juiciest type of fun.
mctsts: This does not seem be something we want to add, closing this
derpsnorlax: 3 ppl in a game will be grinches
Eg setup: Werewolf Werewolf Werewolf Werewolf One of these werewolves will be randomly chosen to be a Grinch
Some neutral Grinch Lord - Gets a night kill, a roleblock and a heal
Town Town Town Town Town Etc One of the town members will be randomly chosen to be a grinch
The grinches have to betray their teams and win together. The grinches know each other and have a personal chat. One Grinch is a werewolf, one is a town and one is the Grinch Lord. All grinches don't need to be alive to win, as long as one grinch is the last one standing, the grinches win. When only one Grinch is left alive, that Grinch gets nightly kills. If werewolves are completely eliminated including the werewolf Grinch and both the other grinches are still alive, the two grinches get nightly kills with the Grinch Lord deciding the kills.