Closed CrowdfordBot closed 1 year ago
shapechange: feel like there's fairly little harm in changing it to be that each exorcist can only exorcise each person once
shapechange: since apart from os games we're highly unlikely to ever have multiple exorcists
mctsts: yea
This thread is still active on github.
e_thsn: <@242983689921888256> is the "was exorcised" passed on when someone thieves someones role
mctsts: suggested new desc:
Exorcist | Townsfolk Power Basics Each day, the Exorcist may remove negative effects from one player. Details Each day, the Exorcist can exorcise one player. Most negative effects caused by solo roles are removed from the player and the Exorcist is informed which effects were removed. Exorcising a player is an immediate effect. The Exorcist may only exorcise each player once. The Exorcist can not undo the consequences of effects, such as a player having turned into an Undead, but can still the effects the player has. All the members of the solo team whose effect is cured are informed about this. Negative Effects The following effects can be removed by the Exorcist:
Enchanted/Charmed - Flute Team Powdered - Pyro Team Demonized - Underworld Team Contaminated/Contagious - Plague Team
Sleepless - Nightmare Team Doomed - Horsemen Team
Simplified Each day, the Exorcist may exorcise one player, removing effects caused by solo roles from them. The Exorcist learns which effects were removed, and the solo team whose effect is cured is also informed.
mctsts:
mctsts: It seems like the "was excorised" status is the same for all exorcists