WerewolvesRevamped / Werewolves-Roles

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Wisp Discussion #1184

Closed CrowdfordBot closed 10 months ago

CrowdfordBot commented 1 year ago

mctsts: <@458727748504911884>

CrowdfordBot commented 1 year ago

shapechange: yeah

CrowdfordBot commented 1 year ago

captainluffy:

Basics
The Wisp visits a person each day, igniting them if they are powdered.```
into

Basics The Wisp visits a person each day, igniting them if they are powdered, powdering them if not.```

CrowdfordBot commented 1 year ago

captainluffy: also the immediate part needs a bit more clarification. in the part that its inserted to, its not clear wether the visit is immediate or just the powder

CrowdfordBot commented 1 year ago

captainluffy: and finally, if the visit is immediate, and the visit results in ignition. whats the edge case for if they are lynched or day killed (barber or devil). whatever it is, it should be specified too

CrowdfordBot commented 1 year ago

captainluffy: those are my 3 suggestions for improving the desc

CrowdfordBot commented 11 months ago

venomousbirds: some rewording

CrowdfordBot commented 11 months ago

captainluffy:

and finally, if the visit is immediate, and the visit results in ignition. whats the edge case for if they are lynched or day killed (barber or devil). whatever it is, it should be specified too

do we have whats the answer for this?

CrowdfordBot commented 11 months ago

shapechange: no, we all hate wisp

CrowdfordBot commented 11 months ago

venomousbirds: wisp is good because youre like cit but pyro and you have an ability

CrowdfordBot commented 11 months ago

venomousbirds:

End Day Effects - End day effects (e.g. Chef's Poison) happen - if the player doing them is still alive. i assume nothing happens because the player igniting is not alive after lynch

CrowdfordBot commented 11 months ago

venomousbirds: so thats fixed

CrowdfordBot commented 11 months ago

captainluffy:

End Day Effects - End day effects (e.g. Chef's Poison) happen - if the player doing them is still alive. i assume nothing happens because the player igniting is not alive after lynch

yes but the visit to ignite was immediate

CrowdfordBot commented 11 months ago

captainluffy: and the result is just delayed?

CrowdfordBot commented 11 months ago

venomousbirds: yes?

CrowdfordBot commented 11 months ago

venomousbirds: because it cant be executed

CrowdfordBot commented 11 months ago

venomousbirds: igniting is an end day action

CrowdfordBot commented 11 months ago

captainluffy: yes but the visit was immediate, its combined in 1 action

CrowdfordBot commented 11 months ago

captainluffy: its complicated

CrowdfordBot commented 11 months ago

captainluffy: ts defined it as compound action

CrowdfordBot commented 11 months ago

venomousbirds: ???

CrowdfordBot commented 11 months ago

venomousbirds: its 2 different things

CrowdfordBot commented 11 months ago

venomousbirds: its a visit (immediate, powders if not powdered, queues an ignite of powdered) and later, optionally, an ignite

CrowdfordBot commented 11 months ago

shapechange: visits aren't actions iirc

CrowdfordBot commented 11 months ago

shapechange: /abilities

CrowdfordBot commented 11 months ago

shapechange: it's not a Formal WWR Word

CrowdfordBot commented 11 months ago

captainluffy: its a compound ability timing. meaning its 1 action, but its affects happen at multiple different timings

CrowdfordBot commented 11 months ago

captainluffy: timings are immediate, or end/start phase

CrowdfordBot commented 11 months ago

venomousbirds: i dont think we should define it as that?

CrowdfordBot commented 11 months ago

captainluffy: thats what ts defined it as

CrowdfordBot commented 11 months ago

venomousbirds: <@242983689921888256> go have an opinion on this matter pls

CrowdfordBot commented 11 months ago

mctsts: what

CrowdfordBot commented 11 months ago

shapechange:

i dont think we should define it as that?

yeah this is like the core problem of this issue. it feels like it's two separate actions, but because visits aren't themselves abilities, it's one action with two potential consequences

CrowdfordBot commented 11 months ago

venomousbirds: i dont understandhow it cant be 2 actions

CrowdfordBot commented 11 months ago

venomousbirds: its 2 things

CrowdfordBot commented 11 months ago

mctsts: this can be defined as

• Immediate Day: ‣ Process: Attribute Check @Selection for Powdered ‣ Evaluate: ‣ @Result is Success: Apply Powdered to @Selection ‣ Otherwise: Apply WispMarked to @Selection • End Day: • Attack @(WispMarked) • Remove WispMarked from @(WispMarked)

(roughly, this may contain some minor syntax errors)

CrowdfordBot commented 11 months ago

venomousbirds: its visit -> powder or visit -> dont powder -> ignite end night

CrowdfordBot commented 11 months ago

venomousbirds:

this can be defined as

• Immediate Day: ‣ Process: Attribute Check @Selection for Powdered ‣ Evaluate: ‣ @Result is Success: Apply Powdered to @Selection ‣ Otherwise: Apply WispMarked to @Selection • End Day: • Attack @(WispMarked) • Remove WispMarked from @(WispMarked)

(roughly, this may contain some minor syntax errors)

yeah that makes sense now

CrowdfordBot commented 11 months ago

mctsts: it eithers applys the powder or it just marks it for an attack which occurs later

CrowdfordBot commented 11 months ago

mctsts: I think the feedback is also end day so that would need to be contained in End Day as well

CrowdfordBot commented 11 months ago

captainluffy: so what happens if its lynched

CrowdfordBot commented 11 months ago

captainluffy: the action is immediate but the kill is end day

CrowdfordBot commented 11 months ago

captainluffy: i would like to specify this in the role

CrowdfordBot commented 11 months ago

mctsts: kill doesn't go through

CrowdfordBot commented 11 months ago

mctsts: wisp is dead

CrowdfordBot commented 11 months ago

captainluffy: but a powder would go through?

CrowdfordBot commented 11 months ago

venomousbirds: exactly

CrowdfordBot commented 11 months ago

venomousbirds: yes

CrowdfordBot commented 11 months ago

venomousbirds: because powder is immediate

CrowdfordBot commented 11 months ago

mctsts: yep

CrowdfordBot commented 11 months ago

captainluffy: ok i will specify this in the description