WerewolvesRevamped / Werewolves-Roles

The role book for Werewolves Revamped
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plague recontamination #1366

Open CrowdfordBot opened 5 months ago

CrowdfordBot commented 5 months ago

shapechange: as found in the last game and mentioned in the cleric discussion thread, a plauer who survives plague death becomes immune to dying from plague.

rn I believe this only really affects a) idiot b) demonised players who then turn undead. still, i think the idiot case is somewhat problematic: rn it's usually the centre of town organisation and a key role in many town strats when it features, and having it become immune to the plague can really fucking plague team over.

as ethan mentioned in the cleric thread, if we ever introduce a role which protects from death, this feature becomes wayyy more problematic. it's not great to have what could be a useful and strategic ability option be permanently restricted bc of this one shitty (and afaik largely needless) interaction.

ethan suggested there that a plague-survived player getting recontammed by any means could instantly kill them, which i think is an interesting option, but if people don't like that i don't see the problem in just having plague-survived players lose their contamination status.

CrowdfordBot commented 5 months ago

mctsts: alternatively they just die again the next night!

CrowdfordBot commented 5 months ago

shapechange: true

CrowdfordBot commented 5 months ago

venomousbirds: good solution

CrowdfordBot commented 5 months ago

venomousbirds: tho i also like the insta kill option ethan suggested

CrowdfordBot commented 5 months ago

venomousbirds: that way, if anyone else realises someone should have died, they can purposefully target them to try and kill them

CrowdfordBot commented 5 months ago

venomousbirds: or not, if they realise the player wasnt interesting

CrowdfordBot commented 5 months ago

mctsts: But that adds more phrasing and complexity to the role

CrowdfordBot commented 5 months ago

venomousbirds: should be one phrase added

CrowdfordBot commented 5 months ago

venomousbirds: dont think its too much more complex, but it might be a very slight buff for plague

CrowdfordBot commented 4 weeks ago

e_thsn: Bringing this back up

CrowdfordBot commented 1 week ago

e_thsn: <@&1045732542399131769> 1️⃣ players who survive the plague will die each night therefore they will die the first night they're not protected from death

2️⃣ players who survive the plague are susceptible to dying end night if they're visited by someone who currently has the plague

abstain

neither keep it as is

CrowdfordBot commented 1 week ago

mctsts: What

CrowdfordBot commented 1 week ago

mctsts: That is so random

CrowdfordBot commented 1 week ago

mctsts: How is everyone voting 2

CrowdfordBot commented 1 week ago

shapechange: hey im voting both bc im fine with either

CrowdfordBot commented 1 week ago

shapechange: i prefer 1 tho

CrowdfordBot commented 1 week ago

e_thsn: 2️⃣ wins

CrowdfordBot commented 1 day ago

e_thsn: <@242983689921888256> how should this be worded

CrowdfordBot commented 1 day ago

e_thsn: I was thinking "Should the player still be alive afterwards, they remain contaminated, if they are visited by a contaminated player they will die at the end of the night."

CrowdfordBot commented 14 hours ago

mctsts: Sure