Wesley1808 / ServerCore

A mod that aims to optimize the minecraft server.
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Minecolonies citizens entity activation range #101

Open Chrysxv opened 3 months ago

Chrysxv commented 3 months ago

Describe the bug Messing around with the entity activation range feature i'm noticing no matter what I do I can't get minecolonies citizens to be ignored.. Ive tried "minecolonies:citizen, minecolonies:citizens, citizen, minecolonies:* but nothing seems to work.

Reproduce Steps to reproduce the behavior: Download minecolonies and servercore.. enable activation range.. add minecolonies:* to "excluded entity types".

Expected behavior With minecolonies:* being added under "Excluded entity types" i expected it to ignore the citizens.. But it doesn't.

Versions -Latest is not a version! ServerCore: 1.5.1 Minecraft: 1.20.1

Mod incompatibilities minecolonies-1.20.1-1.1.579-BETA