Closed MrJorman closed 2 years ago
Currently the way it works is that dynamic values are modified one at a time - in the order: chunk-tick-distance -> mobcaps -> simulation distance -> view distance.
For example, view distance will not get modified unless simulation distance is at its minimum value, and so on.
If mobcaps and below are not being modified, it just means your server hasn't been under enough load - or at least not for long enough - to start changing them.