WesleyThompson / ProjectMech

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Audio sources louder when behind player #14

Closed HomerGaidarski closed 8 years ago

HomerGaidarski commented 8 years ago

Because the camera is behind the player, shooting a wall in front is not very loud, but if you rotate the turret all the way around after shooting, it is much louder, because the camera is closer to the source of the audio.

HomerGaidarski commented 8 years ago

Resolved by moving audio listener from camera to tank turret. #15