A QoL UI mod that exposes statistics for items and the player, adjusts the size and features of command and scrapper menus, and much more. Fully open source and compatible with RiskUI!
For some reason #70 (specifically https://github.com/Wet-Boys/LookingGlass/pull/70/commits/550bf424279e9362d3f15e37e5a26c2f9af51788) commented out a bunch of item stat definitions, so they won't show any stats ingame. I'm not sure why exactly, maybe because all those particular items stack trivially and it was deemed not necessary? Regardless, I think it's better to be consistent and show stats for all vanilla items - I really thought this was a bug at first.
(While I was at it I also changed Defiant Gouge to show enemy strength as a percentage rather than as a flat number.)
For some reason #70 (specifically https://github.com/Wet-Boys/LookingGlass/pull/70/commits/550bf424279e9362d3f15e37e5a26c2f9af51788) commented out a bunch of item stat definitions, so they won't show any stats ingame. I'm not sure why exactly, maybe because all those particular items stack trivially and it was deemed not necessary? Regardless, I think it's better to be consistent and show stats for all vanilla items - I really thought this was a bug at first.
(While I was at it I also changed Defiant Gouge to show enemy strength as a percentage rather than as a flat number.)