Closed ToxicFrog closed 12 years ago
Changed monmove() to break if it can't find a valid location for the monster rather than looping infinitely. Diff thanks to Rick on the Cataclysm forums.
This issue is already fixed in a more style-consistant way. Note the condition of the while loop.
Changed monmove() to break if it can't find a valid location for the monster rather than looping infinitely. Diff thanks to Rick on the Cataclysm forums.