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Whales
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Cataclysm2
The sequel to the post-apocalyptic roguelike. Infinitely better.
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Memory leak
#56
floorislava
opened
6 years ago
0
Fix gcc errors arising from latest commit (incomplete sight_map implementation)
#55
keyspace
opened
7 years ago
0
Are you still active?
#54
BorkBorkGoesTheCode
closed
7 years ago
3
Are there supposed to be NPC's and wildlife?
#53
ghost
closed
9 years ago
0
Encapsulate move_cost(pos) == 0 into a method
#52
masecknotrealname
opened
9 years ago
0
While looking for a tool to find big methods, I ended up running cppchec...
#51
masecknotrealname
closed
9 years ago
1
'_TIME_H_' may be reserved
#50
EpicOrange
closed
10 years ago
1
Not really an issue
#49
ghost
opened
10 years ago
2
The game works slowly
#48
danielrempel
opened
10 years ago
8
Skill.cpp
#47
Verifiable
opened
10 years ago
3
How do I look around at things that aren't next to me?
#46
vitruvianjew
opened
10 years ago
4
OSX Compatibility Changes
#45
incorpse
opened
10 years ago
0
Stats can be increased beyond 20.
#44
Wuzzy2
closed
10 years ago
1
Some improvement
#43
comword
closed
10 years ago
2
The issue on display system
#42
comword
closed
10 years ago
2
Debug options
#41
WeendVidente
closed
10 years ago
1
Maps
#40
WeendVidente
closed
10 years ago
1
Create library.map
#39
WeendVidente
closed
10 years ago
1
add library type for my map files
#38
WeendVidente
closed
10 years ago
0
Custom keybinding!
#37
Reaper42
closed
10 years ago
2
Flush input buffer every turn
#36
Reaper42
closed
10 years ago
3
Changes to some of my Maps, 3 New Gas Stations
#35
Aninimouse
closed
10 years ago
2
2 New Double/Twin Houses, New Gun Store, Chairs & Tables maybe?
#34
Aninimouse
closed
10 years ago
1
fixed a few small typos, added various weapons
#33
bushido356
closed
10 years ago
3
New Grocery and Clothing Store, changed my Safes to use num_item_group
#32
Aninimouse
closed
10 years ago
1
Whole bunch of stuff
#31
Aninimouse
closed
10 years ago
1
Added hedges and more item groups to my houses
#30
Aninimouse
closed
10 years ago
0
New House, Gun Store tweaks, Hedge terrain tile
#29
Aninimouse
closed
10 years ago
1
2 Houses, 2 Gun Stores, and minor fix
#28
Aninimouse
closed
10 years ago
1
New Houses
#27
Aninimouse
closed
10 years ago
3
Potential Contribution
#26
HeIsMohawk
closed
10 years ago
1
Question about Inventory Item Handling?
#25
HeIsMohawk
closed
10 years ago
13
Sorry to disturb you, but...
#24
vipches
closed
10 years ago
1
Some item idea.
#23
vipches
closed
10 years ago
5
Did the vehicle's shape are safe this time?
#22
vipches
closed
10 years ago
10
more hazardous liquids?
#21
vipches
closed
10 years ago
1
Some idea to deal with underground smoke
#20
vipches
closed
10 years ago
1
Is there any way to create some monster or robot or vehicle?
#19
vipches
closed
10 years ago
2
May I make some proposal?
#18
vipches
closed
10 years ago
6
Merge Main to SNK's Repo
#17
superninjakiwi
closed
10 years ago
1
Adding Red mutant rabbits, mutant rabbit bite does pierce.
#16
superninjakiwi
closed
10 years ago
3
New Monsters, reformatted monster_genera.dat and monster.dat to alphabetical order
#15
Drakasin
closed
10 years ago
8
Shrunk carport in carport house, added duplex house
#14
trevmillion
closed
10 years ago
7
Zoo animals, for all!
#13
superninjakiwi
closed
10 years ago
3
Made stockade fence flammable
#12
Drakasin
closed
10 years ago
2
Adding Mutant rabbits
#11
superninjakiwi
closed
10 years ago
1
House + Wooden (Stockade) Fence
#10
Drakasin
closed
10 years ago
4
"Carport House"
#9
trevmillion
closed
10 years ago
0
new house map
#8
trevmillion
closed
10 years ago
5
smearing
#7
Reaper42
closed
10 years ago
4
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