Closed jdngray77 closed 3 years ago
Do we actually "SWITCH" scenes or is it more of a teleport? Like is every "zone" in the game going to be in a seperate scene or in seperate space.
Do we actually "SWITCH" scenes or is it more of a teleport? Like is every "zone" in the game going to be in a seperate scene or in seperate space.
It would be best to have each area in its own scene. We can additively load scenes as the player approaches the trigger zone to give us the benefits of having both zones in the same scene, while also allowing us to control when the scene is preloaded to better optimize game performance. With both scenes loaded we can have a transition between them, or in the case of walking in a house or into a tunnel, have a cut transition.
closed by #45
Game objects can be used to switch between scenes upon contact with the player
Epic:
14 : Environment
Stories:
[ ] As a player, i can enter a structures by walking into it's door
[ ] As a player, i can move between different map cells by following a path and walking off the edge, like shown:
https://user-images.githubusercontent.com/50697488/102894411-f601f180-445a-11eb-8db0-8c1689da5004.mov
Acceptance criteria