WheelyCatStudios / torte

GNU General Public License v2.0
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Entity Movement #2

Open jdngray77 opened 3 years ago

jdngray77 commented 3 years ago

This Epic's Acceptance criteria are not yet frozen

Description

The vital framework of operations which lay down the behaviours of entity movement.

Mono-behaviour components are expected to be designed with abstraction in mind, whereby the same movement tools can operate upon any entity, and are not limited to an PC or NPC.

Goals

Once this Epic is concidered a success,

Acceptance criteria

This Epic will be concidered a success once all user stories under this Epic meet thier acceptence criterium.

Stories

Timeline

Sprint 1:

Unplanned:

Prioritization / Product value

Success of this epic is vital for the end product:

1) Entity's must be able to move, and movement must be manageable. 2) The player must be able to move the PC to interact with the game. Without it, the game, as presented, is not feasible.

P1 : Product value is extreme.