Open AntlerOwl opened 9 years ago
Started editing the quest dialogue
Uncomfortable as all hell involving an existing character from Skyrim in the quest in such a major way, as she herself will never acknowledge anything about what's going on. (Although in the quest, she's merely a background person, but the instigator)
Started making aliases and dialogue.
The dead horse makes me sad :(
http://i.imgur.com/VR2MHQv.jpg
Stuff to clean up: Change directions given by Osmo Make trigger actually work, 'cause it doesn't.
Though I would appreciate some tips on how to improve it, not 100% happy with it. But four Riften Farmhouses later, that's what I have. Added some wooden tables to make the roof look like it's patched up, but gotta check if the texture stretching is awful in game. But right now it's 4 in the middle of the night so fuuuuck that. That's happening tomorrow.
http://puu.sh/imOdK/9785f31c20.jpg http://puu.sh/imIWm/143c292aca.jpg http://puu.sh/imOim/76d0204491.jpg http://puu.sh/imOH5/ae58beb0e3.jpg
Peace #sommerkroppen2015
Oh, and memo to self, rewrite location instructions of cart to accurately reflect new location
Exterior Warehouse: http://puu.sh/j7yYc/c6d5dcafe5.jpg http://puu.sh/j7yZA/c32bc4178e.jpg http://puu.sh/j7yYc/c6d5dcafe5.jpg
Interior Warehouse Developments: http://puu.sh/j7z3p/bcb3fbf7a8.jpg http://puu.sh/j7z3T/54fa46de2c.jpg http://puu.sh/j7xTW/f90d0ed7ef.jpg http://puu.sh/j7xSo/691a3b8522.jpg http://puu.sh/j7xRp/651e3a9e58.jpg
Good L O R D that is one monstrously complicated interior.
Quest is done. Would like at least everyone on the team to install and play through the quest at least once before merge. Will bring up that at the next meeting.
Choo choo upload complete
F U CK
Updated Test coc luftpontikkacave F5 / F9 Talk to Osmo sqv luftdrinktodiefor (Screenshot this page)
Latest coc luftpontikkacave F5 / F9 Talk to Osmo sqv luftdrinktodiefor (Screenshot this page)
Warehouse Exterior issues:
Door on the roof of Warehouse is fucky (Isn't available for interctability + clips through shit)
Add Mapmarker to Warehouse
Warehouse Interior issues:
Brighten up the interior a bit, make better use of lighting key areas
Lighting table area something fierce
Remove the reindeer
Make sure guards carry torches as main weapon
Misc Issues:
Move Rooster to a Luftahraan pub
Fix dialogue directions to the caravan
https://docs.google.com/document/d/1JDcdmwV7dFrP7hVnUnTdGQ6s-Rm9LdGOLgOVmz2D3Hk/edit