Wheeze201 / Luftahraan

DLC-sized mod for Skyrim
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Kaldr Cave Update #85

Closed Go0nzy closed 9 years ago

Go0nzy commented 9 years ago

In our recent meeting I took on the task of updating the Kaldr Cave. Right now I'm just experimenting and tinkering to see if I can find a nice design style for it. I will be mostly taking direction from Wheeze and Arkaash on this matter, but if anyone has any input by all means let me hear it!

Was seeing if I can do something with Windhelm assets, and then glue other crappy materials over it to make it look more fitting. There won't be snow on anything if I get this looking any good, but I want lots of scaffolding and ramps connecting the roof tops, and generally filthy on the outsides, but surprisingly comfy on the inside of these rat's nest of shacks.

Not as many objects as you might think!

REQUEST TO ANYONE THAT CAN: I really want a pile of rope model lol Also, for WHoldflag01 through WHoldflag05, if anyone can make alternate non windhelmy dark elf inspired colors for these for use around Luftahraan I would be eternally grateful

Arkaash commented 9 years ago

That's looking pretty good, Goonzy - it's quite hard to tell what's going on from those screenshots, but it looks interesting from qhat I can see and the style works. Will be interesting to see what it looks like with more of them propped out over the water.

Go0nzy commented 9 years ago

So this is sort of what I've stuck together so far, temporary lighting

Arkaash commented 9 years ago

That first screenshot is an epic smorgasboard of awesome.

The other ones are cool too.

In all seriousness, though, that looks great. As long as we can get the interior of the houses to look cosy and nice enough, this'll be perfect :)

MorganRobinson commented 9 years ago

holy fuck this is beautiful <3

Wheeze201 commented 9 years ago

That looks so fucking good behb, GJ.