Closed m-hynek closed 2 years ago
Thank you for detailed review!
Working (and hopefuly not bothering you much) on project like MA is great opportunity for me to learn and improve in C# and Rust plugin making. I was developing website applications in PHP for almost decade, so this is whole new world. Even if I have solid programming background, I have no real idea what I am doing most of the time, its all guessing (I still can't believe my 2 little plugins got approved on Umod lol). So thank you for keeping me around, I learned a lot in past weeks.
I will push changes tomorrow, hopefully.
Nono, thanks for your patience!
29
Monuments
displayPhrase
inMonumentInfo
, show it as telephone name (Abandoned Cabins)displayPhrase
inMonumentInfo
(cave_large_sewers_hard), name will be justtelephone.GetDisplayName()
+ coord (Telephone G12)Freight Transit Line
Underwater Labs
I am not sure if
DoServerDestroy()
is called onTelephone
instance when unloading MA. If not, we should addTelephoneManager.DeregisterTelephone(phoneController)
toPreEntityKill()
I feel like code needs some improvements, but im pretty happy with functional result
Edit: Added dynamic monuments support