Whinarn / UnityMeshSimplifier

Mesh simplification for Unity.
MIT License
1.76k stars 277 forks source link

Discord Server #48

Open TCROC opened 3 years ago

TCROC commented 3 years ago

Is there a Discord channel for this tool? If not, can we create one? It would be really nice to get people together that are using this asset so we can help each other out, collaborate, and contribute to this amazing tool! :)

Whinarn commented 3 years ago

There is currently no Discord server dedicated to this project. I'm actually not even sure how many projects out there that are using this package, so I'm not sure how big the interest would be for one.

But I can leave this issue open to collect interest, if there is any. And if there is enough interest, I could look into setting one up.

People who read this don't necessarily need to reply. I'll count the emojis as well. Just have in mind that this doesn't mean dedicated support from me, but a place for the community to help each other out. I'll always do my best to help out when I do have some time available however.

Edit: As a side note I also just enabled discussions for this repository. Perhaps that could be of value as well?

TCROC commented 3 years ago

I would say the minimum is 1 (me :) ) and maximum is 609 at the moment:

image

I also wouldn't mind helping as a mod. Would take work off your shoulders in regards to maintaining a Discord server.

Oondevinezen commented 3 years ago

Please make a server or explain in detail how i use this. I simply dont know how to work it at all.

Whinarn commented 3 years ago

@Oondevinezen, I have worked a bit to document the LOD Generator Helper component here: https://github.com/Whinarn/UnityMeshSimplifier/wiki/LOD-Generator-Helper-component

Please have a look if you have the time. I hope this helps. I'll see if I can make time to document the API some time in the future as well.

Whinarn commented 3 years ago

An update is that I have now documented the two relevant APIs for this library: Mesh Simplifier API LOD Generator API