Open zagoorland opened 2 months ago
Issue is that, techinically speaking, there isn’t a time for “Loading”. The app starts executing as soon as you click its icon and Wine starts. If you meant time until the first visible element on screen, that’s a slightly harder thing to detect
May be a UX solution would be to show that wine process is running, e.g. some kind of a label with a text "Running..."/"Stopped". When a user clicks a button to run a game, change the label from "Stopped" to "Running"
Here's Apple's design guidelines on progress indicators:https://developer.apple.com/design/human-interface-guidelines/progress-indicators
Is your feature request related to a problem?
No.
Describe the solution you'd like
After opening any app from the Bottle, there is no indicator that the app is in the process of launching. My feature request is to add a spinner or some other visual cue next to the opened app to inform the user that the app is loading. Since opening an app can take some time, I've noticed that I sometimes try to open an app multiple times because I'm unsure whether the initial launch attempt was successful.
Anything else?
No.
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