WhiskyTangoFawks / Expedition

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Modded blocks in the stone registry doesn't fracture if the same block is added to the fracture list #124

Open megaloloful opened 7 years ago

megaloloful commented 7 years ago

So I want to make quark stone blocks fracture when mined. I also want to make mining quark stones to fracture surrounding blocks. So this is what my mining list in the WTF Gameplay config looks like:

http://pastebin.com/Z16LXK5K

(quadrum blocks are my self made fractured blocks)

and this is what my stone registy config:

http://pastebin.com/LYYutcxQ

when I try to mine these quark blocks with these configs the block doesn't fracture and reappears when I right click this empty spot.

WhiskyTangoFawks commented 7 years ago

Adding a block to the list of blocks which fracture adjacent stone means that expedition treats it like an ore- and expedition's gameplay tweaks disables placement of ore blocks (to prevent mining an ore ot fracture stone, placing that block again, and just getting around the mining restrictions that way). Additionally, ore blocks don't fracture, they just drop. So, what you're trying to achieve won't actually work- a block is either classed as an ore, and it will fracture adjacent stone, or it's classed as a stone, and it can be fractured by ore.

You have things listed with the mod ID quarks as well as quadrum, I suspect one of those is incorrect, unless you did that on purpose.

megaloloful commented 7 years ago

Is there a way to re-enable the placing of ores? I have turned the dig modifier to 80% in my pack and I don't care if you use an ore to fracture stone. In fact, I need to be able to place blocks because my custom ore processing needs it. I would be really thankful if you would add a config to re-enable ore placing