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WhiteCloud0123
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CDDA-Breeze
CDDA-Breeze是Cataclysm-DDA的一个分支。
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修复place_monster_iuse::use中的迭代器更新
#873
WhiteCloud0123
closed
5 hours ago
0
放置怪物炮塔,装填弹药时出现了闪退
#872
yxxwj
closed
5 hours ago
4
Update 内容汇总.md
#871
WhiteCloud0123
closed
11 hours ago
0
Update 内容汇总.md
#870
WhiteCloud0123
closed
11 hours ago
0
DDA端-来自Surflurer:修复在视野惩罚不为1.0的天气下的阴影投射
#869
WhiteCloud0123
closed
5 days ago
0
DDA端-来自Surflurer:降低放置物品组时检查一致性的频率
#868
WhiteCloud0123
closed
5 days ago
0
DDA端-来自Surflurer:修复apply_light_arc的精度问题
#867
WhiteCloud0123
closed
5 days ago
0
DDA端-来自akrieger:避免一个没必要的针对item的复制行为,在get_uncraft_components()
#866
WhiteCloud0123
closed
5 days ago
0
移除不正确的增加粒子绘制频率的方式
#865
WhiteCloud0123
closed
5 days ago
0
应用c++17特性,类内静态初始化input_context_stack
#864
WhiteCloud0123
closed
6 days ago
0
更新parallel_hashmap
#863
WhiteCloud0123
closed
6 days ago
0
修复Github msvc工作流构建
#862
WhiteCloud0123
closed
6 days ago
0
粒子需要跟随画面进行缩放、更新issue模板、更新 刷新范围,现实气泡.md
#861
WhiteCloud0123
closed
2 weeks ago
0
NPC制作的相关问题
#860
yxxwj
opened
3 weeks ago
0
更新攻略-Update 刷新范围,现实气泡.md、更新攻略图片路径
#859
WhiteCloud0123
closed
3 weeks ago
0
更新攻略-家电系统.md
#858
WhiteCloud0123
closed
4 weeks ago
0
更新攻略-神器系统详细解释.md
#857
WhiteCloud0123
closed
4 weeks ago
0
更新攻略-刷新范围,现实气泡.md
#856
WhiteCloud0123
closed
4 weeks ago
0
更新攻略-速度与移动耗时.md
#855
WhiteCloud0123
closed
4 weeks ago
0
整理文件
#854
WhiteCloud0123
closed
4 weeks ago
0
添加综合攻略手册
#853
WhiteCloud0123
closed
4 weeks ago
0
包含list头文件-particle_system.h
#852
WhiteCloud0123
closed
4 weeks ago
0
移除Breeze_Sounds
#851
WhiteCloud0123
closed
4 weeks ago
0
#849 的后续完善
#850
WhiteCloud0123
closed
4 weeks ago
0
让一些玩家主动放置的怪物类型的炮塔使用子弹带
#849
WhiteCloud0123
closed
1 month ago
0
文本修正
#848
WhiteCloud0123
closed
1 month ago
0
结合几个函数的功能,用一个新的静态函数更好的解决区域清空活动无法连续移除枪械模组的问题,为了一致性,将移除的模组同样放在地上。
#847
WhiteCloud0123
closed
1 month ago
0
Revert "修复区域清空活动不能连续移除枪械模组的问题"
#846
WhiteCloud0123
closed
1 month ago
0
修复区域清空活动不能连续移除枪械模组的问题
#845
WhiteCloud0123
closed
1 month ago
0
DDA端-来自Surflurer:修复区域清空活动移除枪械模组时会额外生成一个复制模组的问题
#844
WhiteCloud0123
closed
1 month ago
0
撤销 #842
#843
WhiteCloud0123
closed
1 month ago
0
快速修复区域清空活动无法连续结合拆卸枪械模组活动的问题
#842
WhiteCloud0123
closed
1 month ago
0
Update 捐赠者名单.md
#841
WhiteCloud0123
closed
1 month ago
0
更新 捐赠者名单.md
#840
WhiteCloud0123
closed
1 month ago
0
更新 捐赠者名单.md
#839
WhiteCloud0123
closed
1 month ago
0
添加捐赠方式
#838
WhiteCloud0123
closed
1 month ago
0
扩展完善粒子系统,修复粒子特效在开启“强制重新渲染”后会时不时消失的问题,为“无限面体”和“烟雾丧尸”添加粒子特效、修复npc检查危险声音地点时可能的崩溃
#837
WhiteCloud0123
closed
1 month ago
0
将SDL_Texture* image显示初始化为nullptr
#836
WhiteCloud0123
closed
1 month ago
0
DDA端-来自akrieger:更好的hash函数
#835
WhiteCloud0123
closed
1 month ago
0
添加CC-Sounds,并将其更名为Breeze_Sounds、DDA端-来自Surflurer:重建所有z轴视觉透明度缓存
#834
WhiteCloud0123
closed
1 month ago
0
一些可以移植的PR
#833
SurFlurer
closed
5 days ago
0
校准npc图片显示
#832
WhiteCloud0123
closed
1 month ago
0
修复安卓构建、指定版本为9.9
#831
WhiteCloud0123
closed
1 month ago
0
去掉未使用的变量
#830
WhiteCloud0123
closed
1 month ago
0
DDA端-来自adamaxis:修复npc制作过程可能导致游戏出现无响应的情况
#829
WhiteCloud0123
closed
1 month ago
0
更新文本、补充需要包含的头文件
#828
WhiteCloud0123
closed
1 month ago
0
为挖掘区进行的行动和屠宰菜单上的各种行动添加上“auto_needs“
#827
WhiteCloud0123
closed
1 month ago
0
简化draw_creature_view_line
#826
WhiteCloud0123
closed
1 month ago
0
Update cata_tiles.cpp
#825
WhiteCloud0123
closed
1 month ago
0
可选的显示生物视线
#824
WhiteCloud0123
closed
1 month ago
0
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