Closed hnbdgr1 closed 1 year ago
No Gremlin's mouse control is only via relative changes, i.e. what a physical mouse reports to the operating system. The reasons are twofold:
roger that. thanks i'm just trying to create a zoom axis in a game where there is none... it's more of a convenience thing. but i think i've exhausted possibilities as to what can be done. thanks for your answer!
Hi! i know it's possible to bind an axis slider to Y mouse axis but this only does movement up and down... Is there a way to bind to a particular mouse axis range? I assume maybe this would be done via pixel coordinates? say for 1440p it would be mapped from 0 to 1440?
Many thanks!