Open someonemax opened 3 months ago
It is possible to read some mouse inputs, however, that is limited to a standard 5-button mouse and won't work with fancier devices. So even if reading mouse inputs were supported, the typical gaming mice people use would be unable to use Gremlin fully and would still rely on vendor-specific software. Additionally, the program is about mapping joystick devices and not generic input devices so this is not a feature that is likely to be implemented.
Is it possible to use mouse buttons as input? (without binding them to keyboard keys using another software) I.e. to bind macros to mouse buttons, or use mouse buttons as modifier keys (conditions) for macros that are bound to keyboard keys.
If not, it would be nice if you would implement it in the future versions.