Whitetigerswt / SAMP_AC_v2

Version 2.0 of SAMP Anti-Cheat. Supported from 2014-2017
GNU General Public License v3.0
36 stars 11 forks source link

If a player pauses, they should still take damage. #85

Closed Whitetigerswt closed 9 years ago

Whitetigerswt commented 9 years ago

If a player pauses or alt tabs, they should take damage still

Whitetigerswt commented 9 years ago

0x5744D0 - change asm instruction to ret and game continues to run even if you pause, though sa-mp packets aren't sent... further research needed

Whitetigerswt commented 9 years ago

0x053e9b3 nop 6 bytes = packets send during pause menu, causes mouse issues

EDIT: jne 0053E9F9 fixes all problems!!!

Whitetigerswt commented 9 years ago

https://code.google.com/p/mtasa-blue/source/detail?r=413

Whitetigerswt commented 9 years ago

Fixed alt tab not continuing the game running in bdd1562e85a73b3b16c0fa2a443af1ab08ab0045

now just to make sa-mp packets not be ignored when paused and it's all good! (Why did kye remove this feature in 0.3d again? - doesn't seem so bugged...)