On player join, I perceive 2 minor issues with packet that:
Make player skin only load the base image, layer 2 of the skin is missing
Chunks (on paper) are loaded a few around the player
If I click on the setting -> video menu, it forces the game to reload and help the skin and chunks to reload properly.
My suggestion is adding one more allow packet to not cancel those actions. I added Client.SETTINGS to ALLOWED_PACKETS list to test it and it works as expected.
Edit: The problem happens if I use cancel_packets: true in the config.yml file.
On player join, I perceive 2 minor issues with packet that:
If I click on the setting -> video menu, it forces the game to reload and help the skin and chunks to reload properly.
My suggestion is adding one more allow packet to not cancel those actions. I added
Client.SETTINGS
toALLOWED_PACKETS
list to test it and it works as expected.Edit: The problem happens if I use
cancel_packets: true
in the config.yml file.