WiIIiam278 / HuskTowns

A simple and elegant proxy-compatible Towny-style protection plugin
https://william278.net/project/husktowns
Apache License 2.0
77 stars 44 forks source link

[Feature request] War module - special rules for towns at war #378

Closed farum12 closed 11 months ago

farum12 commented 12 months ago

As a war participant, I want to interact with enemy town, break blocks, etc. But I don't want my town to be invaded by non-war participant And my enemies don't want their town to be invaded by non-war participants

Current behavior: Town Valhalla declares war on town Stalgard. Both towns agree, pay wagers. War commences. Per wartime_rules, both towns are now public, making them open for attackers/defenders. This also means that non-participants, eg. players from none of those towns are able to break blocks, use containers, grief, interact, etc.

Long story short - current implementation of War module gives ability for non-war participants to gain advantage of both towns, which are participating in war. There should be an option to turn wartime_rules ONLY for players which are participating in War.