Open jollyburnz opened 3 years ago
If any Mac devs want to give it a try I would be happy to give what support I can. I don't have current Mac hardware myself. Step one would be to get a Mac build of laserdocklib compiling. https://github.com/Wickedlasers/laserdocklib
Hello @tgreiser and @jollyburnz
Im not a Mac developer, just a developer with a Mac haha , I am highly interested on controlling the laserCube with TouchDesigner. I was able to compile https://github.com/Wickedlasers/laserdocklib with
cmake -H. -Bbuild
cmake --build build -- -j3
And I had to replace sprintf_s with plain old sprintf and throw away the second argument (buffer size). In the 'src/LaserdockDevice.cpp'
I compiled the laserdocklibcircle and connected the LaserCube and it worked!
So @tgreiser do you think you can please tell us what the next steps are and maybe together we could implement a version for Mac ? I think this would be very helpful
Any update on this? I'd love to get a version of the TouchDesigner plugin working on Mac. Thanks!
@tgreiser @felipeinfantino
@tgreiser @felipeinfantino
Hi, Is there some solution for this in the meantime? Thank you!
@clickglue try https://github.com/NairoDorian/Laser-Cube-TouchDesigner
Thank you! It works!
Any chance getting the LaserOS Plugin working on macs?