Wicklets / wick-editor

A free and open-source tool for creating games, animations and everything in-between!
https://www.wickeditor.com
GNU General Public License v3.0
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Tweening between arbitrary shapes instead of an existing shape #337

Open dumblob opened 2 years ago

dumblob commented 2 years ago

Is your feature request related to a problem? Please describe. I'm always frustrated when I can't change the tweened shape much (e.g. by adding/removing control points, lines, etc.).

Describe the solution you'd like I'd like tweening between arbitrary objects. I think https://github.com/veltman/flubber could be used for this.

Describe alternatives you've considered Draw all shapes I want to tween between. Choose the most complex one. And try to recreate all others using only the lines, points, etc. from the most complex one. This is enormously difficult, time consuming, and the result is often not quite as good. It's also one-way thing not allowing any further changes (e.g. adding yet more complex shape somewhere into the tween chain).

Additional context This could potentially solve #54 as a side effect.