Just crashed. Says something about needing to be logged in. But isn't that what the Automater does?
5/4/2018 1:06:11 AM
System.AggregateException: One or more errors occurred. ---> System.Exception: Must be logged in to call this method
at PlayFab.PlayFabClientAPI.d77.MoveNext()
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Task1.GetResultCore(Boolean waitCompletionNotification) at System.Threading.Tasks.Task1.get_Result()
at CQFollowerAutoclaimer.PFStuff.GetGameData()
at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.ThreadHelper.ThreadStart()
---> (Inner Exception #0) System.Exception: Must be logged in to call this method
at PlayFab.PlayFabClientAPI.d77.MoveNext()<---
Just crashed. Says something about needing to be logged in. But isn't that what the Automater does?
5/4/2018 1:06:11 AM System.AggregateException: One or more errors occurred. ---> System.Exception: Must be logged in to call this method at PlayFab.PlayFabClientAPI.d77.MoveNext()
--- End of inner exception stack trace ---
at System.Threading.Tasks.Task.ThrowIfExceptional(Boolean includeTaskCanceledExceptions)
at System.Threading.Tasks.Taskd 77.MoveNext()<---
1.GetResultCore(Boolean waitCompletionNotification) at System.Threading.Tasks.Task
1.get_Result() at CQFollowerAutoclaimer.PFStuff.GetGameData() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() ---> (Inner Exception #0) System.Exception: Must be logged in to call this method at PlayFab.PlayFabClientAPI.