Open Xirzz opened 6 years ago
Sorry about the singer, but never had something like that happen to me. Youre using PacketCasting? i tested all classic chars and didnt had a single problem.
i added a small delay before taking tp, incase its lag or chars blocking eachother. just download and replace ClassicTeamCS.js .
you can let your chars take ther own tp by changing line 185:
Pather.usePortal(103, null);
to:
Town.goToTown();
Edit: Youre playing classic?
yess of course classic. I really wonder why this happen. Also not using packetcasting, should I try? I will try with the new delay added and see how it goes.
Changed line 185 it works like a charm.
one other question; Can we make sorc go back to star in the middle and go town while waiting for the team to kill seal bosses? if she makes a tp in the middle of monsters it can be dangerous and get stuck when constantly being hit when she come back from town. So after activating a seal she goes back to star - make tp go town - wait for seal boss to be dead and then go back to open next seal or for diablo.
edit; I feel like something is wrong if using a barb for more than BO, I'm using this singer just to cast Howl and fear the monsters but for some reasons he is doing BO at river also instead of just letting the BO barb do his BO. what gives? Should I replace this barb with a second paladin or something? But the fear cry is so useful in hardcore.
ill add an Option to turn off precast at river in case of a barb that isnt supposed to bo
ill check if its possible for the sorc to go town at star for your custom script (might not work because the Team is supposed to take every new tp)
ill see if i can get my Hands on a singer barb to recreate your game Drops and see what causes them.
"ill check if its possible for the sorc to go town at star for your custom script (might not work because the Team is supposed to take every new tp)"
Yeah I can see where the difficulty in that is. What about she goes back to star and wait in the middle - if a monster is detected she will randomly tp around star?
Any of those 2 options would be amazing.
anyway you rock, thanks for taking on your time for this.
ill add an Option to turn off precast at river in case of a barb that isnt supposed to bo
ill check if its possible for the sorc to go town at star for your custom script (might not work because the Team is supposed to take every new tp)
ill see if i can get my Hands on a singer barb to recreate your game Drops and see what causes them.
added Config.ClassicTeamCS.doPrecastAtRiver. Get the new ClassicTeamCS.js and check the README.md because you have to add a new line in your Config.js (and set a comma behind the old line or youll get syntax error) and your char configs. make sure to open the README.md in raw format.
Sorc goes to town and rejoins from star now. should work more or less flawless. heres your custom Taxi script: https://pastebin.com/yM00CKWj no other changes have to be made. just copy paste it
havent had the chance to get my hands on a singer yet. still after it.
The custom script works well for first seal but on second seal the pala doesn't enter sorc tp when she opens it at seis and then the sorc goes back to star so they both end up in town.
pala doesn't seem to recognize that its a 'seal tp' maybe add something like sorc says 1, 2, 3 for each seal and pala enter when read numbers? a bit like when they say Safe tp for the Baal runs and stuff
Singer barb works with the new ClassicTeamCS.js.
checking for your sorc scripts right now.
Alright amazing no more connection interrupted but the singer still BO at river even when I put false on precast at river, he is not turned off. They also sometime don't wait for the singer barb before BO, so if he is busy shopping they don't care and just BO at river then go. Maybe we should replace this whole sequencing by the BO script at cata2 and don't bother with it anymore?
Also when singer enters taxi tp he is very slow and takes like 5 seconds to start howling. He should enter tp and howl directly without hesitation else in cs hell it will be a chicken for sure lol
AH I just see whats the problem. he is waiting for the seal boss to pop so he will start his attacks, is there a way to make them attack as soon as they enter the tp? I put 3 precast on each seals but he doesn't seem to care, same for paladin it would be so much better so they start killing monsters around and the singer starts howling right away THEN just go to town RIGHT away after seal boss dead, picking up items and rejuv potions (they should not even bother with mana/health potions).
For now I'm testing in nightmare but I'm seeing some scary things that would chicken almost every game in hell for sure
I'm sorry I hope this is not too much work for you. If we can't make it perfect with the singer I will just make another hammerdin and run with taxi / 2 hammerdin combo
Edit; they somehow seem to care about other random bosses and will sometime get stuck on those until they die so they can go back home, any way to make seal bosses the ultimate and only priority? I just saw singer stuck at vizir seal howling at a random boss while taxi and hammerdin where going on next seals already. Weird lol
all good Wiener? did I put you asleep with my last message lol
didnt mean to close
Hi Wiener,
having my first issue here, I built my team and everything seems fine until my singer barb has to enter tp as soon as he does he got connection interrupted. the rest of the team is doing just fine and kill all 3 seals + diablo. what happened?
edit; another question but would it be possible so each character make their own tp after a boss kill and go back to town with their respective tp instead of using sorc tp? it would be faster and also avoid some problem like getting blocked by monsters or missing a tp because taxi went too fast and made another tp already.
edit2; I made a new profile for the singer barb and made sure everything is well done for the profile but nothing seems to work it get connection interrupted every time he enters taxi tp