WiggleWizard / quake3-movement-unity3d

A port of the Quake III strafe jumping mechanics to Unity3D
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Some bugfixes, and minor feature updates #15

Closed Razzeeyy closed 6 years ago

Razzeeyy commented 6 years ago

Hello! Thank you for saving me the time of prototyping quake movement in unity. Here is my little payback.

I updated the JS script to drop use of obsolete APIs (made compatible with Unity 2018).

Also in both C# and JS scripts:

Csharp script tries to use Camera.main as playerView if the latter is null when script Start.

I appreciate any edits/feedback and etc.

Thanks!

WiggleWizard commented 6 years ago

I love seeing the community giving back, many thanks and appreciations! I hope others benefit from this too.