WiggleWizard / quake3-movement-unity3d

A port of the Quake III strafe jumping mechanics to Unity3D
285 stars 71 forks source link

Issues Networking the script. #23

Open krazzarkov opened 5 years ago

krazzarkov commented 5 years ago

Hello,

First off I wanted to thank you for taking the time to port over the script to Unity. This script works great and its loads of fun just to run around the map and bhop :)

I am currently a computer science student and wanted to experiment with Unity and potentially try and make a simple game myself and that's when I stumbled across your script.

I managed to get it to work in Unity and even managed to add rocket jumping even though it did not use the method that Pixelch3f showed.

I am interested in networking the game so that multiple people can connect at once and rocket jump around and shoot each other. Unfortunately, I am having some issues networking the game using Unet (I know it's being depreciated soon). The issues include not being able to move the camera vertically as well as the game acting very strange when testing multiplayer.

I was wondering if anyone could help me out, the issues are quite complicated to explain on GitHub so if anyone has the time to hop on Discord and help me that would be amazing. If not I can definitely try and post all the issues on here.

My discord is server is: https://discord.gg/bwaUjn7