Today my Microgpu adapter boards successfully slot into the Juego in the same pins that the LCD currently slots into. However, the Juego's PCB has two minor issues that limits its potential.
The first is that the MISO pin to the LCD pins isn't connected. While most of the GPU operations are fire and forget, having the ability to read data back from the GPU is useful (for example, the GPU telling the meadow its resolution).
Likewise, at some point I intend to build a proper circuit board with the esp32-s3 embedded in it. While the esp32-s3 should be able to be powered by the 3.3v rails, I need a 5v power source still for the display. If the Juego has a 5v pin, then I would be able to power the GPU and display all from the Juego, without an extra usb cable.
Today my Microgpu adapter boards successfully slot into the Juego in the same pins that the LCD currently slots into. However, the Juego's PCB has two minor issues that limits its potential.
The first is that the MISO pin to the LCD pins isn't connected. While most of the GPU operations are fire and forget, having the ability to read data back from the GPU is useful (for example, the GPU telling the meadow its resolution).
Likewise, at some point I intend to build a proper circuit board with the esp32-s3 embedded in it. While the esp32-s3 should be able to be powered by the 3.3v rails, I need a 5v power source still for the display. If the Juego has a 5v pin, then I would be able to power the GPU and display all from the Juego, without an extra usb cable.