Open MatBastiaens opened 6 years ago
Towers: require more pops when getting upgraded. Think archery tower: Starts with two shooting holes, But gets build by one pop. Adding a second pop will make use of the second shooting hole.
Upgrading the tower will require another pop, but will also add 2 more shooting holes. => 2 people shooting arrows automatically when upgrading, but also room for 2 extra pops to up proficiency.
Adding a new issue called "Types of towers". Where I will look into different possibilities for towers and how they can be used in the game.
Build on the general game play idea of the game:
Using population and towns to add more depth to the tower defense.
Population can be used for: Building, upgrading, manning towers, creating population and resource gathering.
Multiple types of towns: Fixed location and fixed type of towns, but what type of town goes to what location can be decided by players at start of the game.
Types of towns:
Harbor (Finish) is where all three types of towns are already integrated.