Closed ozwaldorf closed 6 months ago
Could you provive an image of the damage artifacts that you mentioned? Curious why I don't see them on my laptop
@ErikReider Could you provive an image of the damage artifacts that you mentioned? Curious why I don't see them on my laptop
https://github.com/WillPower3309/swayfx/assets/8976745/2e61104e-80fc-4f26-be2e-44591412ff62
The artifacts seem to only happen on the layer surfaces, actual windows are fine. This is also running with the recommended change for &tempDamage
-> &damage
@ErikReider Could you provive an image of the damage artifacts that you mentioned? Curious why I don't see them on my laptop
recording.mp4
The artifacts seem to only happen on the layer surfaces, actual windows are fine. This is also running with the recommended change for
&tempDamage
->&damage
That's a really cool bar! What's it called? I'd like to test this and maybe make my own bar config... 😅
seems the artifact issue is unrelated to these changes, so marking ready for review
Seems to break the blur on my system...
I'll try to find the cause and post a PR @WillPower3309
Adds in some config commands and a shader to the blur pipeline for some tweaks:
blur_noise
(default: 0.02)blur_brightness
(default: 0.9)blur_contrast
(default: 0.9)blur_saturation
(default: 1.1)Previews:
before (noise 0, brightness 1, contrast 1, saturation 1):
after (noise 0.02, brightness 0.9, contrast 0.9, saturation 1.1)
Closes #249